![]() No longer are archers only used for defence, as their new ability to shoot enemies from a distance makes them lethal when screened by spearmen. Two other big things affect combat the first being ranged attacks. If you can get a front-line city into an area where you can bottleneck the enemy, he can only deploy one or two units at a time, severely limiting his effectiveness. ![]() The positioning of cities has always been important, but now it is vital. Now, someone who used to eschew fighting might find themselves using it as an option more often than ever before, simply because it doesn't involve just building up a ludicrous stack of tanks and then steamrollering your way through the enemy. This is unheard of for a Civ game, where the combat has been one of the least fun elements. Like any hex-based strategy, positioning your unitsĮffectively is the key, to the point where battle lines and flanking manoeuvres come into play. Only one combat unit can occupy a hex at any one time (with Settlers slinking inside as well, if needed) so you'll be fighting with less units than you'll have been used to.
0 Comments
Leave a Reply. |